Post by Durant, M. on Jan 8, 2014 17:22:00 GMT -5
M7 Caseless Submachine Gun
Weapon Overview:
Range: Close [Maximum 50 Meters]
Accuracy: Low
Power: Low-Medium [M443 Caseless Full Metal Jacket]
Rate of Fire: High [15 rounds per second]
Ammunition: High [60 Rounds]
Description:
The M7/ Caseless Submachine Gun is an automatic UNSC submachine gun that fires from a 60-round magazine which is placed horizontally on the left side of the weapon. The SMG has a polymer handle, folding fore-grip, iron sights, and retractable stock, as well as a titanium body, the SMG must be cocked before it can fire the first round. The charging handle is located on the right side of the gun and does not move during operation. Once the first round is fired, the gases from previous rounds force the breech to rotate and chamber a new round.
Once the magazine is empty, the handle although not illustrated in-game can either be pulled back and locked or it can be fully cycled after a fresh magazine has been housed. If it is first pulled back and locked, then it must be pushed forward in order to chamber a new round. The magazine release button is located between the red dots on the receiver and needs to be pressed before it can be flicked off. There is no ejection port due to the nature of the rounds fired.
User Notes:
Generally, the standard M7 tends to be relatively effective against unarmored targets, but less so against larger in scale. Couple that with its relative inaccuracy and the fact that it gobbles up ammo really quickly, and this thing becomes a more suited to a sidearm than a primary weapon. On the plus side, it is relatively small and lightweight, which allows for it to be easily carried into any situation.